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Maya set default file folder
Maya set default file folder







maya set default file folder

The Texture quality sets the convertion quality of bitmap to JPEG. By default the scale factor is equal to 1, meaning no rescale. If you set a scale factor equal to 100, the resulting scene will be 100 times smaller (1%). The Scale factor can be used to rescale the whole world. Option Optimize vertices: The Babylon exporter will try to optimize the number of vertices to export instead of exporting everything naively (if a vertex is part of two faces, this vertex won’t be exported twice with this option checked). The log panel indicates in real time which mesh has been exported, which material, and if there are any problems with these objects. This button is very useful if you just want to test the render of your scene in Babylon.js.Īs babylon.js script is retrieved directly from the official website directly, you should have internet access in order to correctly use Export & Run.

maya set default file folder

The Export & Run button will also create the Babylon file, but will also launch your default browser and run the newly made Babylon file. The Export button should be used to create the Babylon file representing your scene. Several options and two buttons Export and Export & Run.With this panel, you choose where your Babylon file will be exported by clicking on the right button A top panel with a file path and a button.When your scene is ready to be exported, click on the Babylon tab on the top menu, and click on Babylon File Exporter to display the exporter window. Animations: Position, Target / Rotation * Custom attributes.

maya set default file folder

Coordinates mode (spherical, planar, explicit).PBR materials (Stingray PBS, AiStandardSurface) Standard materials (Lambert, Phong, PhongE and Blinn) * Geometry (position, normal, tangent, texture coordinates (2 channels))Īnimations: Position, scaling, rotation, bones, morph weights Maya2Babylon 2020 requires Maya 2020.1 or newer.NET Framework Redistributable needs to be installed in order to run the Maya2Babylon plugin properly. Visual Studio is required to build the Maya2Babylon project from source.NET Framework Congratulations! You did it! Dependencies Visual Studio









Maya set default file folder